“First Look” compilation trailer included PC and augmented reality projects made by students

APRIL 26, 2017 (LOS ANGELES, CA) – The Univesity of Southern California’s premier video games program USC Games releases its DemoDay: Class of 2017 line up and compilation trailer showcasing this year’s student sets, it was announced today by Tracy Fullerton, the Director of USC Games and Chair of the School of Cinematic Arts’ Interactive Media & Games Division. The annual exhibition will take place on May 10 at the USC School of Cinematic Arts (SCA).

Demo Day “First Look” compilation trailer: (link here)

States Tracy Fullerton: “The games showcased at this year’s Demo Day: Class of 2017 festival is perfect examples of the creativity, skill, and artistry of video game design our students show every year. These games are a message to the video game industry and the public that innovation, teamwork and the next generation of great video game makers are here at USC Games.”

The Demo Day: Class of 2017 list of games includes:

A Slime In Time: An augmented reality, player versus player,  real-time strategy game where a Hololens scans the environment and includes physical obstacles into the game.

Game director: Ian Glow

Chatacylsm:  A game that pits a Twitch streamer against their audience. The Commander played by the streamer tries to protect their city from an attack by a giant monster controlled by the Twitch chat.  Game director: Chris Mooney

From Light: A 2.5D puzzle platformer set on an abandoned tourist planet orbiting a dying sun. Explore the cavernous halls and halcyon caverns of the Glimmerwood Resort using light and photography to puzzle your way to the planet’s core.  Lead Designer: Alejandro Grossman

Second Nature: A co-op platformer that rewards speedrunners for precision and teamwork. Cooperate to rescue an endangered world by restoring vitality to a blight-infected environment.  Game director: Aaron Cheney

Skyshot: A multiplayer sport that combines parkour movement with grappling hooks. Players swing around the arena to pursue the ball, outmaneuver opponents, and score.  Game director: Eu-Aan Liu

Smooth Criminals: a 3D, comedy stealth game set in a cartoon world of animals, where you control a team of thieves on a heist in an art museum.  Game Director: Kyle Vaidyanathan

The Quiet of the Leaves: An introspective 2D adventure game about a father-daughter bonding trip gone awry as they become separated in the deep remote wilderness of the North American Ozarks. Their objective is to find their way back together, physically and emotionally.  Game Director: Ryan Bobell

Demo Day is an exhibition where students have the opportunity to premiere their newest and most innovative games from the 2016-2017 academic year. It is a collaborative effort between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science with participating students from SCA’s Animation, Writing, MA+P, Cinema & Media Studies and Production divisions and from across the USC Campus.


The University of Southern California’s School of Cinematic Arts is one of the leading media schools in the world. Founded in collaboration with the Academy of Motion Picture Arts and Sciences in 1929 over 87 years ago, the USC School of Cinematic Arts has fueled and mirrored the growth of entertainment as an industry and an art form. The School offers comprehensive programs in directing, producing, writing, cinema and media studies, animation and digital arts, production, interactive media and games, all backed by a broad liberal arts education and taught by leading practitioners in each field. It’s more than 13,000 alumni are among the world’s most distinguished animators, scholars, teachers, writers, directors, producers, cinematographers, editors, sound experts, video game designers, and industry executives. Since 1973 not a year has passed without an alumnus or alumna being nominated for an Academy Award or an Emmy.